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With Maya, rendering out animation for the first time can be quite a challenge, whereas Blender can make the rendering process just a little bit easier for rendering out an animation or a series of frames.Maya exposes a node graph architecture with every node having its own attribute and customization, whereas Blender has a node-based compositor that provides comprehensive video sequencing and post-processing features.Maya has extensive support from Autodesk and users around the world, whereas Blender is open-source software that is extensively documented on its website, with the rest of the support provided via community tutorials.Maya is better to fit large studio productions, whereas Blender is the ideal choice for small start-ups.Maya has been the industry standard for 3D modelling and animation for years, whereas Blender 3D painting and sculpting tools are not at par with a standard like Maya.Maya provides customization via MEL (Maya Embedded Language) interfaces can be extended with it, whereas Blender embeds Python3, which can be used to write add-ons, rig characters, etc.
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